next up previous
Next: About this document

Computational Geometry and Applications

Reuven Bar-Yehuda

  1.   Bar-Yehuda, R. and S. Fogel. Variations on ray shooting. Algorithmica, 11:133--145, 1994. BibTeX+Abstract

  2.   Bar-Yehuda, R. and B. Chazelle. Triangulating disjoint jordan chains. Int. J. of Computational Geometry & Appl., 4(4):475--481, 1994. PostScript BibTeX+Abstract

  3.   Bar-Yehuda, R. and E. Ben-Hanoch. A linear time algorithm for covering simple polygons with similar rectangles. Int. J. of Computational Geometry & Appl., 6(1):79--102, 1996. PostScript BibTeX+Abstract

  4.   Bar-Yehuda, R. C. Gotsman. Time/space tradeoffs for polygon mesh rendering. ACM Trans. on Graphics, 15(2):141--152, 1996. PostScript BibTeX+Abstract

  5.   Cohen, S., G. Elber, and R. Bar-Yehuda. Matching of freeform curves. Computer Aided Design, 29(5):369--378, 1997. PostScript BibTeX+Abstract

  6.   Bar-Yehuda, R. and S. Fogel. Partitioning a sequence into few monotone subsequences. Acta Informatica, 35:421-440, 1998. PostScript BibTeX+Abstract

  7.   Makbily, Y., C. Gotsman and R. Bar-Yehuda, Geometric Algorithms for Message Filtering in Decentralized Virtual Environments (Acccepted to the 1999 ACM Symposium on Interactive 3D Graphics) PostScript BibTeX+Abstract

& Bar-Yehuda
Thu Nov 25 15:53:19 IST 1999