Control of A Camera for Active Vision: Foveated Vision, Smoothtracking And Saccade

Hector Rotstein and Ehud Rivlin.
Control of a camera for active vision: foveated vision, smoothtracking and saccade.
In IEEE International Conference on Control Applications, 691--696, 1996

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Abstract

In an active vision system, the information available for feedback has to be computed from images acquired on real-time. This image processing task can be seen as a degree of freedom that the designer has at hand to maximize the tracking performance, for instance one can define a region of the image where heavy processing is performed - the fovea. Based on control considerations, this paper shows how to compute the optimal size of this fovea, and presents a two-tracking mechanism which is necessary if foveated vision is to be implemented on a real environment

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Bibtex Entry

@inproceedings{RotsteinR96i-c,
  title = {Control of a camera for active vision: foveated vision, smoothtracking and saccade},
  author = {Hector Rotstein and Ehud Rivlin},
  year = {1996},
  booktitle = {IEEE International Conference on Control Applications},
  pages = {691--696},
  abstract = {In an active vision system, the information available for feedback has to be computed from images acquired on real-time. This image processing task can be seen as a degree of freedom that the designer has at hand to maximize the tracking performance, for instance one can define a region of the image where heavy processing is performed - the fovea. Based on control considerations, this paper shows how to compute the optimal size of this fovea, and presents a two-tracking mechanism which is necessary if foveated vision is to be implemented on a real environment}
}